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Hacking the Elections with Voxe and Moodstocks

Time Posted on 22, Mar | author Posted by cedric | comments 5 comments

As you probably know we, at Moodstocks, are fond of hackathons could it be as a sponsor (fresh beers or whatever!), platform provider or participants! That is why we could not have missed this Hack The Elections Paris-based hackathon organized by Voxe -World’s Platform for Politics, last week-end at Le Camping! Participants – made of developers, designers and citizens, were [...]
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Ice Cream Sandwich: why native code support sucks.

Time Posted on 20, Mar | author Posted by Maxime Brenon | comments 20 comments

You can ask any mobile developer: the major disadvantage of developing on Android is the number of different devices you have to support. You have to handle different sizes of screen, different hardware, and a large range of Android versions evolving so fast that ensuring backward compatibility is close to impossible. And if that was [...]
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Markerless tracking with Moodstocks and Qualcomm SDKs

Time Posted on 1, Mar | author Posted by Maxime Brenon | comments 6 comments

In late 2011 Qualcomm, one the world leaders in ARM processors, released a series of tools dedicated to computer vision and augmented reality, optimized for ARM architectures. Two of them immediately caught our attention: FastCV, a low-level computer vision SDK that is not without recalling us of the famous OpenCV, and Vuforia, a high-level, out-of-the-box augmented [...]
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JPEC: the why’s and the how’s.

Time Posted on 10, Feb | author Posted by Maxime Brenon | comments 7 comments

A few weeks ago, we released a lightweight, minimalistic JPEG encoder in C (JPEC), that we use in our SDK to compress frames. There are already so many libraries dedicated to JPEG encoding/decoding that even finding an available name for it was not an easy task… so why bother to implement a new one? The answer holds [...]
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Street art can now be curated thanks to image recognition

Time Posted on 14, Nov | author Posted by Clément Delangue | comments 0 comments

Have you ever wanted to know more about this fabulous artwork you’ve just seen in the street? Or to tell the world about the super cool artist who mastered that other one? It’s now possible thanks to Qrators. It leverages our image recognition platform to aggregate Tweets about artworks. Awesome! The cool thing is that you [...]
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OSDC.fr 2011: Lua, Python, Redis and friends

Time Posted on 26, Sep | author Posted by cedric | comments 0 comments

Last week-end, we were very pleased to attend OSDC.fr, this year again, at Eurosites George V, Paris. OSDC is definitely a great opportunity to meet passionate developers with different culture and expertise. And also yet another reason to drink a beer! Some really good talks were given this year. To name a few, I really appreciated: - the Red programming [...]
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Volkswagen launches a urban game based on scanning

Time Posted on 16, Sep | author Posted by Clément Delangue | comments 0 comments

Many of you underlined the potential of our tech for gaming apps. Many already experienced it, both with our real-life scavenger hunt and the Ricard Mix Code app. And Volkswagen understood it well so they launched the Golf Story Game. The rules are simple: you score each time you scan an ad in magazines or on billboards from the [...]
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When object recognition goes off-line!

Time Posted on 31, Aug | author Posted by Clément Delangue | comments 0 comments

Some people told us: “Great, you guys recognize objects in real-time in Wifi and 3G but what happens in the tube where the network sucks?”. Well today we are very proud to let you know that it works there too thanks the off-line mode we’ll be launching very soon: As you can see image recognition has [...]
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Augmented reality on the iPad thanks to image recognition

Time Posted on 29, Aug | author Posted by Clément Delangue | comments 0 comments

As you guys know, we are now able to perform real-time object recognition here at Moodstocks. And it opens tons of new opportunities. For example, overlaying information directly on the screen and refreshing it depending on the object you’re pointing to. That’s what we did to “augment” the Citroën Creative Tour, celebrating the 80th birthday [...]
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Every object has an INVISIBLE QR Code with object recognition

Time Posted on 17, Aug | author Posted by Clément Delangue | comments 0 comments

A few weeks ago we launched the INVISIBLE QR Code: A lot of you guys wondered how invisible QR codes work. Well, they actually don’t exist! We rely on our state-of-the-art image recognition tech to recognize the book cover itself. The invisible QR Code stuck to it is nothing but a joke! We’re very sorry if we [...]
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Recent Comments

  • Jay Freeman (saurik) on Ice Cream Sandwich: why native code support sucks.
  • Jay Freeman (saurik) on Ice Cream Sandwich: why native code support sucks.
  • Maxime Brenon on JPEC: the why’s and the how’s.
  • Alex Cohn on JPEC: the why’s and the how’s.
  • Maxime Brenon on JPEC: the why’s and the how’s.

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Recent Comments

  • Jay Freeman (saurik) on Ice Cream Sandwich: why native code support sucks.
  • Jay Freeman (saurik) on Ice Cream Sandwich: why native code support sucks.
  • Maxime Brenon on JPEC: the why’s and the how’s.

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